Utilisation de la DLL Vic-Pilot avec Visual-C.
Placer la DLL Vic_Pilot.dll
dans le répertoire Windows
ou dans le répertoire même de votre application ou dans la variable Path
..
#include <windows.h>
main(argc,argv) {
HANDLE hlib; int i,j;
static boolean (APIENTRY *Lance_Vic)(void) ;
static void (APIENTRY *Vic_Start_path)(int x,int y);
static void (APIENTRY *Vic_Close_path)(void);
static void (APIENTRY *Vic_Insert_pah)(void);
static void (APIENTRY *Vic_Set_Width_Path)(int width);
static void (APIENTRY *Vic_Stroke_Color)(COLORREF color);
static void (APIENTRY *Vic_Fill_Color)(COLORREF color);
static void (APIENTRY *Vic_Laser_Color)(COLORREF color);
static void (APIENTRY *Vic_unset_laser)(void);
static void (APIENTRY *Vic_Add_ligne)(int x,int y);
static void (APIENTRY *Vic_Add_Circle)(int r);
static void (APIENTRY *Vic_Add_Quart)(int x,int y);
static void (APIENTRY *Vic_Add_IQuart)(int x,int y);
static void (APIENTRY *Vic_Add_Spline)(int x,int y);
static void (APIENTRY *Vic_Add_Bezier)(int x,int y);
static void (APIENTRY *Vic_Add_Quadra)(int x,int y);
static void (APIENTRY *Vic_Line)(int x, int y, int xx, int yy);
static void (APIENTRY *Vic_Circle)(int x,int y,int r,boolean filled);
static void (APIENTRY *Vic_Rectangle)(int x,int y,int l,int h,boolean filled);
static void (APIENTRY *Vic_Ellipse)(int x,int y,int l,int h,boolean filled);
static void (APIENTRY *Vic_Angle_Ellipse)(int cx,int cy,int grand_axe,int petit_axe,int angle,boolean filled);
hlib = LoadLibrary("Vic_Pilot.dll");
Lance_Vic = GetProcAddress(hlib, "Lance_Vic");
Vic_Start_path = GetProcAddress(hlib, "Vic_Start_path");
Vic_Close_path = GetProcAddress(hlib, "Vic_Close_path");
Vic_Insert_pah = GetProcAddress(hlib, "Vic_Insert_pah");
Vic_Set_Width_Path = GetProcAddress(hlib, "Vic_Set_Width_Path");
Vic_Stroke_Color = GetProcAddress(hlib, "Vic_Stroke_Color");
Vic_Fill_Color = GetProcAddress(hlib, "Vic_Fill_Color");
Vic_Laser_Color = GetProcAddress(hlib, "Vic_Laser_Color");
Vic_unset_laser = GetProcAddress(hlib, "Vic_unset_laser");
Vic_Add_ligne = GetProcAddress(hlib, "Vic_Add_ligne");
Vic_Add_Circle = GetProcAddress(hlib, "Vic_Add_Circle");
Vic_Add_Quart = GetProcAddress(hlib, "Vic_Add_Quart");
Vic_Add_IQuart = GetProcAddress(hlib, "Vic_Add_IQuart");
Vic_Add_Spline = GetProcAddress(hlib, "Vic_Add_Spline");
Vic_Add_Bezier = GetProcAddress(hlib, "Vic_Add_Bezier");
Vic_Add_Quadra = GetProcAddress(hlib, "Vic_Add_Quadra");
Vic_Line = GetProcAddress(hlib, "Vic_Line");
Vic_Circ = GetProcAddress(hlib, "Vic_Circle");
Vic_Rectangle = GetProcAddress(hlib, "Vic_Rectangle");
Vic_Ellipse = GetProcAddress(hlib, "Vic_Ellipse");
Vic_Angle_Ellipse = GetProcAddress(hlib, "Vic_Angle_Ellipse");
Lance_Vic();
//Vic_Line(0,0,1000,1000);
for (j=0; j<12; j++) for (i=0; i<20; i++)
{
Vic_Fill_Color(RGB(0,0,255));
Vic_Rectangle(500+i*1100,500+j*1100,1000,1000,TRUE);
Vic_Fill_Color(RGB(255,0,0));
Vic_Circle(1000+i*1100,1000+j*1100,500,TRUE);
Vic_Fill_Color(RGB(255,255,0));
Vic_Fill_Color(RGB(255,255,0));
Vic_Start_path(500+i*1100,500+j*1100);
Vic_Add_Quadra(500,500);
Vic_Add_Quadra(1000,0);
Vic_Add_Quadra(500,500);
Vic_Add_Quadra(1000,1000);
Vic_Add_Quadra(500,500);
Vic_Add_Quadra(0,1000);
Vic_Add_Quadra(500,500);
Vic_Add_Quadra(0,0);
Vic_Close_path();
Vic_Insert_pah();
} //for
FreeLibrary(hlib);
return(0);
} //main